Wyświetl szczegóły problemu

IdentyfikatorProjektKategoriaWidocznośćData modyfikacji
0000584ESO SpolszczenieInnepublic2020-06-25 05:58
ZgłaszającyGhaar Przypisany dotomkolp  
PriorytetnormalWażnośćminorPowtarzalnośćhave not tried
Status closedRozwiązaniefixed 
Temat0000584: Spolszczenie nie działa
OpisWitam
po pierwsze dziekuje za wspaniałą i żmudna pracę.
Po drugie , zainstalowałem addon i włacz yłem go .launcher zwykły.Przeł1adowąłem Ui i było bardzo miło mimo że tlumaczenie jest nie dokonca zrobione ale i tak sie cieszyłem.
Niestety przy ponownym logowaniu juz nie działąło spolszczenie .Sama lista addonów została zmieniona , mam drobniutka liste addonów - uzywam tylko minimape i harvestera i nie działaj acego skysharda.
Pszy spolszczeniu jest fajka , odłączyłem ja przeładowałem , właczyłem i przeładowałem i nic to nie dało.
Prosze o pomoc.
Pozdrawiam
Robert Pulda
ZnacznikiBrak powiązanych tagów.

Aktywności

tomkolp

2020-06-24 11:55

administrator   ~0000260

Proszę jakiegoś screena na czym polega problem, a najlepiej plik Documents\Elder Scrolls Online\live\AddOnSettings.txt (lista włączonych addonów) i plik Documents\Elder Scrolls Online\live\Logs\interface.txt (logi UI).

Ghaar

2020-06-24 15:04

zgłaszający   ~0000261

prosze , jakkbys był taki miły , i napisał czemu mi skyshards nie dziala.Mam dopiero 20 lvl i dsopiero poznaje gre , choc to miło chodzic po Daggerfall, kiedys grałem w Daggerfalla pare tysięcy godzin.
Swoja droga patrzę i nie wierzę że napisałem "Pszy spolszczeniu" - stadiony swiata :(
AddOnSettings.txt (72 bajtów)   
#Version 100031
#LoadOutOfDateAddOns 1
#EU Megaserver-Szpok
EsoPL 1
AddOnSettings.txt (72 bajtów)   
interface.log (16,109 bajtów)   
2020-06-24T05:56:11.608+01:00 Load Screen - RESUME_FROM_SUSPEND Complete
2020-06-24T05:56:11.608+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 
2020-06-24T05:56:11.608+01:00 PregameStateManager_SetState - from: nil, to: PlayIntroMovies
2020-06-24T05:56:21.590+01:00 PregameStateManager_SetState - from: PlayIntroMovies, to: ShowHavokSplashScreen
2020-06-24T05:56:22.430+01:00 PregameStateManager_SetState - from: ShowHavokSplashScreen, to: ShowLegalSplashScreen
2020-06-24T05:56:23.563+01:00 PregameStateManager_SetState - from: ShowLegalSplashScreen, to: AccountLogin
2020-06-24T05:57:41.745+01:00 Load Screen - RESUME_FROM_SUSPEND Complete
2020-06-24T05:57:41.745+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, FIXTURE_PHYSICS, PLAYER, 
2020-06-24T05:57:41.745+01:00 Load Screen - OnAreaLoadStarted - (138) Unknown Zone
2020-06-24T05:57:41.745+01:00 Load Screen - Show
2020-06-24T05:57:42.763+01:00 Load Screen - GAME_DATA Complete
2020-06-24T05:57:42.763+01:00 Load Screen - Waiting On: TERRAIN_GEOMETRY, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, TEXTURES, CHARACTER_ACTIVATED, FIXTURE_PHYSICS, PLAYER, 
2020-06-24T05:57:42.763+01:00 Load Screen - CHARACTER_GEOMETRY Complete
2020-06-24T05:57:42.763+01:00 Load Screen - Waiting On: TERRAIN_GEOMETRY, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, TEXTURES, CHARACTER_ACTIVATED, FIXTURE_PHYSICS, PLAYER, 
2020-06-24T05:57:42.763+01:00 Load Screen - KEEPS Complete
2020-06-24T05:57:42.763+01:00 Load Screen - Waiting On: TERRAIN_GEOMETRY, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, TEXTURES, CHARACTER_ACTIVATED, FIXTURE_PHYSICS, PLAYER, 
2020-06-24T05:57:42.763+01:00 Load Screen - SHARED_CHARACTER_OBJECT Complete
2020-06-24T05:57:42.763+01:00 Load Screen - Waiting On: TERRAIN_GEOMETRY, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, TEXTURES, CHARACTER_ACTIVATED, FIXTURE_PHYSICS, PLAYER, 
2020-06-24T05:57:42.943+01:00 Load Screen - USER_INTERFACE Complete
2020-06-24T05:57:42.943+01:00 Load Screen - Waiting On: TERRAIN_GEOMETRY, FIXTURE_ASSETS, DYNAMIC_OBJECTS, RENDERER, TEXTURES, CHARACTER_ACTIVATED, FIXTURE_PHYSICS, 
2020-06-24T05:57:42.943+01:00 Load Screen - PLAYER Complete
2020-06-24T05:57:42.943+01:00 Load Screen - Waiting On: TERRAIN_GEOMETRY, FIXTURE_ASSETS, DYNAMIC_OBJECTS, RENDERER, TEXTURES, CHARACTER_ACTIVATED, FIXTURE_PHYSICS, 
2020-06-24T05:57:42.943+01:00 PregameStateManager_SetState - from: AccountLogin, to: CharacterSelect
2020-06-24T05:57:43.502+01:00 Load Screen - Show/Hide - Animation Complete
2020-06-24T05:58:09.343+01:00 Load Screen - TERRAIN_GEOMETRY Complete
2020-06-24T05:58:09.343+01:00 Load Screen - Waiting On: FIXTURE_ASSETS, DYNAMIC_OBJECTS, RENDERER, TEXTURES, CHARACTER_ACTIVATED, FIXTURE_PHYSICS, 
2020-06-24T05:58:10.836+01:00 Load Screen - FIXTURE_ASSETS Complete
2020-06-24T05:58:10.836+01:00 Load Screen - Waiting On: DYNAMIC_OBJECTS, RENDERER, TEXTURES, CHARACTER_ACTIVATED, 
2020-06-24T05:58:10.836+01:00 Load Screen - FIXTURE_PHYSICS Complete
2020-06-24T05:58:10.836+01:00 Load Screen - Waiting On: DYNAMIC_OBJECTS, RENDERER, TEXTURES, CHARACTER_ACTIVATED, 
2020-06-24T05:58:11.576+01:00 Load Screen - RENDERER Complete
2020-06-24T05:58:11.576+01:00 Load Screen - Waiting On: DYNAMIC_OBJECTS, TEXTURES, CHARACTER_ACTIVATED, 
2020-06-24T05:58:16.802+01:00 Load Screen - DYNAMIC_OBJECTS Complete
2020-06-24T05:58:16.802+01:00 Load Screen - Waiting On: TEXTURES, CHARACTER_ACTIVATED, 
2020-06-24T05:58:19.539+01:00 Load Screen - TEXTURES Complete
2020-06-24T05:58:19.539+01:00 Load Screen - Systems Loaded And Not Waiting For Teleport
2020-06-24T05:58:19.539+01:00 Load Screen - Hide
2020-06-24T05:58:19.539+01:00 Load Screen - Hide - Wasn't Already Hiding
2020-06-24T05:58:19.539+01:00 Load Screen - CHARACTER_ACTIVATED Complete
2020-06-24T05:58:19.539+01:00 Load Screen - Systems Loaded And Not Waiting For Teleport
2020-06-24T05:58:19.539+01:00 Load Screen - Hide
2020-06-24T05:58:20.376+01:00 Load Screen - Show/Hide - Animation Complete
2020-06-24T05:58:20.376+01:00 Load Screen - Hide - Animation Complete
2020-06-24T05:58:22.516+01:00 PregameStateManager_SetState - from: CharacterSelect, to: BeginLoadingIntoWorld
2020-06-24T05:58:29.627+01:00 Load Screen - TERRAIN_GEOMETRY Complete
2020-06-24T05:58:29.627+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 
2020-06-24T05:58:29.627+01:00 Load Screen - KEEPS Complete
2020-06-24T05:58:29.627+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 
2020-06-24T05:58:29.627+01:00 Load Screen - FIXTURE_ASSETS Complete
2020-06-24T05:58:29.627+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 
2020-06-24T05:58:29.627+01:00 Load Screen - RENDERER Complete
2020-06-24T05:58:29.627+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 
2020-06-24T05:58:29.627+01:00 Load Screen - GAME_DATA Complete
2020-06-24T05:58:29.627+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 
2020-06-24T05:58:29.627+01:00 Load Screen - SHARED_CHARACTER_OBJECT Complete
2020-06-24T05:58:29.627+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 
2020-06-24T05:58:29.627+01:00 Load Screen - RESUME_FROM_SUSPEND Complete
2020-06-24T05:58:29.627+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 
2020-06-24T05:58:29.627+01:00 Load Screen - RESUME_FROM_SUSPEND Complete
2020-06-24T05:58:29.627+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 
2020-06-24T05:58:29.627+01:00 Load Screen - OnAreaLoadStarted - (739) Vvardenfell
2020-06-24T05:58:29.627+01:00 Load Screen - Show
2020-06-24T05:58:29.677+01:00 Load Screen - RESUME_FROM_SUSPEND Complete
2020-06-24T05:58:29.677+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 
2020-06-24T05:58:29.677+01:00 Load Screen - GAME_DATA Complete
2020-06-24T05:58:29.677+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 
2020-06-24T05:58:29.677+01:00 Load Screen - RENDERER Complete
2020-06-24T05:58:29.677+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 
2020-06-24T05:58:29.677+01:00 Load Screen - KEEPS Complete
2020-06-24T05:58:29.677+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 
2020-06-24T05:58:29.677+01:00 Load Screen - SHARED_CHARACTER_OBJECT Complete
2020-06-24T05:58:29.677+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 
2020-06-24T05:58:30.274+01:00 Load Screen - PLAYER Complete
2020-06-24T05:58:30.274+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, TEXTURES, CHARACTER_ACTIVATED, FIXTURE_PHYSICS, 
2020-06-24T05:58:30.529+01:00 Load Screen - Show/Hide - Animation Complete
2020-06-24T05:58:36.333+01:00 Load Screen - TERRAIN_GEOMETRY Complete
2020-06-24T05:58:36.333+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, TEXTURES, CHARACTER_ACTIVATED, FIXTURE_PHYSICS, 
2020-06-24T05:58:39.686+01:00 Load Screen - CHARACTER_GEOMETRY Complete
2020-06-24T05:58:39.686+01:00 Load Screen - Waiting On: FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, TEXTURES, CHARACTER_ACTIVATED, FIXTURE_PHYSICS, 
2020-06-24T05:58:48.008+01:00 Load Screen - FIXTURE_PHYSICS Complete
2020-06-24T05:58:48.008+01:00 Load Screen - Waiting On: FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, TEXTURES, CHARACTER_ACTIVATED, 
2020-06-24T05:58:49.800+01:00 Load Screen - FIXTURE_ASSETS Complete
2020-06-24T05:58:49.800+01:00 Load Screen - Waiting On: DYNAMIC_OBJECTS, USER_INTERFACE, TEXTURES, CHARACTER_ACTIVATED, 
2020-06-24T05:59:03.141+01:00 Load Screen - USER_INTERFACE Complete
2020-06-24T05:59:03.141+01:00 Load Screen - Waiting On: DYNAMIC_OBJECTS, TEXTURES, CHARACTER_ACTIVATED, 
2020-06-24T05:59:06.978+01:00 Load Screen - DYNAMIC_OBJECTS Complete
2020-06-24T05:59:06.978+01:00 Load Screen - Waiting On: TEXTURES, CHARACTER_ACTIVATED, 
2020-06-24T05:59:06.988+01:00 Load Screen - TEXTURES Complete
2020-06-24T05:59:06.988+01:00 Load Screen - Waiting On: CHARACTER_ACTIVATED, 
2020-06-24T05:59:07.275+01:00 Load Screen - CHARACTER_ACTIVATED Complete
2020-06-24T05:59:07.275+01:00 Load Screen - Systems Loaded And Not Waiting For Teleport
2020-06-24T05:59:07.275+01:00 Load Screen - Hide
2020-06-24T05:59:07.275+01:00 Load Screen - Hide - Wasn't Already Hiding
2020-06-24T05:59:08.041+01:00 Load Screen - Show/Hide - Animation Complete
2020-06-24T05:59:08.041+01:00 Load Screen - Hide - Animation Complete
2020-06-24T06:01:10.753+01:00 Load Screen - PLAYER Complete
2020-06-24T06:01:10.753+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 
2020-06-24T06:01:10.753+01:00 Load Screen - CHARACTER_GEOMETRY Complete
2020-06-24T06:01:10.753+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 
2020-06-24T06:01:10.753+01:00 Load Screen - TERRAIN_GEOMETRY Complete
2020-06-24T06:01:10.753+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 
2020-06-24T06:01:10.753+01:00 Load Screen - KEEPS Complete
2020-06-24T06:01:10.753+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 
2020-06-24T06:01:10.753+01:00 Load Screen - FIXTURE_ASSETS Complete
2020-06-24T06:01:10.753+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 
2020-06-24T06:01:10.753+01:00 Load Screen - DYNAMIC_OBJECTS Complete
2020-06-24T06:01:10.753+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 
2020-06-24T06:01:10.753+01:00 Load Screen - USER_INTERFACE Complete
2020-06-24T06:01:10.753+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 
2020-06-24T06:01:10.753+01:00 Load Screen - RENDERER Complete
2020-06-24T06:01:10.753+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 
2020-06-24T06:01:10.753+01:00 Load Screen - GAME_DATA Complete
2020-06-24T06:01:10.753+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 
2020-06-24T06:01:10.753+01:00 Load Screen - TEXTURES Complete
2020-06-24T06:01:10.753+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 
2020-06-24T06:01:10.753+01:00 Load Screen - CHARACTER_ACTIVATED Complete
2020-06-24T06:01:10.753+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 
2020-06-24T06:01:10.753+01:00 Load Screen - SHARED_CHARACTER_OBJECT Complete
2020-06-24T06:01:10.753+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 
2020-06-24T06:01:10.753+01:00 Load Screen - RESUME_FROM_SUSPEND Complete
2020-06-24T06:01:10.753+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 
2020-06-24T06:01:10.753+01:00 Load Screen - FIXTURE_PHYSICS Complete
2020-06-24T06:01:10.753+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 
interface.log (16,109 bajtów)   

tomkolp

2020-06-24 15:15

administrator   ~0000262

Nie ma żadnego błędu. Zacznij od ikony "Aktualizuj spolszczenie", która pojawiła się na pulpicie. Potem uruchom grę po wczytaniu regionu (nie samej postaci), naciśnij ESC i zobacz czy w prawym dolnym rogu wybrana jest polska flaga. Jeżeli jest wybrana, a nadal nie działa to potrzebny będzie screen z okna "Addons". Ważne tez żeby pozostałe addony były aktualne, bo stare wersje powodują problemy. Do aktualizacji addonów polecamy Minion

Ghaar

2020-06-24 20:06

zgłaszający   ~0000263

dziekuje juz wszystko ok.

Historia zgłoszenia

Data zmiany Nazwa użytkownika Pole Zmiana
2020-06-24 11:33 Ghaar Nowe zgłoszenie
2020-06-24 11:55 tomkolp Dodano komentarz: 0000260
2020-06-24 12:10 tomkolp Przypisany do => tomkolp
2020-06-24 12:10 tomkolp Status nowy => przypisany
2020-06-24 15:04 Ghaar Dodano komentarz: 0000261
2020-06-24 15:04 Ghaar Dodano plik: AddOnSettings.txt
2020-06-24 15:04 Ghaar Dodano plik: interface.log
2020-06-24 15:15 tomkolp Dodano komentarz: 0000262
2020-06-24 20:06 Ghaar Dodano komentarz: 0000263
2020-06-25 05:58 tomkolp Status przypisany => zamknięty
2020-06-25 05:58 tomkolp Rozwiązanie otwarty => poprawiony