Wyświetl szczegóły problemu
| Identyfikator | Projekt | Kategoria | Widoczność | Data zgłoszenia | Data modyfikacji |
|---|---|---|---|---|---|
| 0000584 | ESO Spolszczenie | Inne | public | 2020-06-24 11:33 | 2020-06-25 05:58 |
| Zgłaszający | Ghaar | Przypisany do | tomkolp | ||
| Priorytet | normal | Ważność | minor | Powtarzalność | have not tried |
| Status | closed | Rozwiązanie | fixed | ||
| Temat | 0000584: Spolszczenie nie działa | ||||
| Opis | Witam po pierwsze dziekuje za wspaniałą i żmudna pracę. Po drugie , zainstalowałem addon i włacz yłem go .launcher zwykły.Przeł1adowąłem Ui i było bardzo miło mimo że tlumaczenie jest nie dokonca zrobione ale i tak sie cieszyłem. Niestety przy ponownym logowaniu juz nie działąło spolszczenie .Sama lista addonów została zmieniona , mam drobniutka liste addonów - uzywam tylko minimape i harvestera i nie działaj acego skysharda. Pszy spolszczeniu jest fajka , odłączyłem ja przeładowałem , właczyłem i przeładowałem i nic to nie dało. Prosze o pomoc. Pozdrawiam Robert Pulda | ||||
| Znaczniki | Brak powiązanych tagów. | ||||
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Proszę jakiegoś screena na czym polega problem, a najlepiej plik Documents\Elder Scrolls Online\live\AddOnSettings.txt (lista włączonych addonów) i plik Documents\Elder Scrolls Online\live\Logs\interface.txt (logi UI). |
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prosze , jakkbys był taki miły , i napisał czemu mi skyshards nie dziala.Mam dopiero 20 lvl i dsopiero poznaje gre , choc to miło chodzic po Daggerfall, kiedys grałem w Daggerfalla pare tysięcy godzin. Swoja droga patrzę i nie wierzę że napisałem "Pszy spolszczeniu" - stadiony swiata :( interface.log (16,109 bajtów)
2020-06-24T05:56:11.608+01:00 Load Screen - RESUME_FROM_SUSPEND Complete 2020-06-24T05:56:11.608+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 2020-06-24T05:56:11.608+01:00 PregameStateManager_SetState - from: nil, to: PlayIntroMovies 2020-06-24T05:56:21.590+01:00 PregameStateManager_SetState - from: PlayIntroMovies, to: ShowHavokSplashScreen 2020-06-24T05:56:22.430+01:00 PregameStateManager_SetState - from: ShowHavokSplashScreen, to: ShowLegalSplashScreen 2020-06-24T05:56:23.563+01:00 PregameStateManager_SetState - from: ShowLegalSplashScreen, to: AccountLogin 2020-06-24T05:57:41.745+01:00 Load Screen - RESUME_FROM_SUSPEND Complete 2020-06-24T05:57:41.745+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, FIXTURE_PHYSICS, PLAYER, 2020-06-24T05:57:41.745+01:00 Load Screen - OnAreaLoadStarted - (138) Unknown Zone 2020-06-24T05:57:41.745+01:00 Load Screen - Show 2020-06-24T05:57:42.763+01:00 Load Screen - GAME_DATA Complete 2020-06-24T05:57:42.763+01:00 Load Screen - Waiting On: TERRAIN_GEOMETRY, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, TEXTURES, CHARACTER_ACTIVATED, FIXTURE_PHYSICS, PLAYER, 2020-06-24T05:57:42.763+01:00 Load Screen - CHARACTER_GEOMETRY Complete 2020-06-24T05:57:42.763+01:00 Load Screen - Waiting On: TERRAIN_GEOMETRY, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, TEXTURES, CHARACTER_ACTIVATED, FIXTURE_PHYSICS, PLAYER, 2020-06-24T05:57:42.763+01:00 Load Screen - KEEPS Complete 2020-06-24T05:57:42.763+01:00 Load Screen - Waiting On: TERRAIN_GEOMETRY, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, TEXTURES, CHARACTER_ACTIVATED, FIXTURE_PHYSICS, PLAYER, 2020-06-24T05:57:42.763+01:00 Load Screen - SHARED_CHARACTER_OBJECT Complete 2020-06-24T05:57:42.763+01:00 Load Screen - Waiting On: TERRAIN_GEOMETRY, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, TEXTURES, CHARACTER_ACTIVATED, FIXTURE_PHYSICS, PLAYER, 2020-06-24T05:57:42.943+01:00 Load Screen - USER_INTERFACE Complete 2020-06-24T05:57:42.943+01:00 Load Screen - Waiting On: TERRAIN_GEOMETRY, FIXTURE_ASSETS, DYNAMIC_OBJECTS, RENDERER, TEXTURES, CHARACTER_ACTIVATED, FIXTURE_PHYSICS, 2020-06-24T05:57:42.943+01:00 Load Screen - PLAYER Complete 2020-06-24T05:57:42.943+01:00 Load Screen - Waiting On: TERRAIN_GEOMETRY, FIXTURE_ASSETS, DYNAMIC_OBJECTS, RENDERER, TEXTURES, CHARACTER_ACTIVATED, FIXTURE_PHYSICS, 2020-06-24T05:57:42.943+01:00 PregameStateManager_SetState - from: AccountLogin, to: CharacterSelect 2020-06-24T05:57:43.502+01:00 Load Screen - Show/Hide - Animation Complete 2020-06-24T05:58:09.343+01:00 Load Screen - TERRAIN_GEOMETRY Complete 2020-06-24T05:58:09.343+01:00 Load Screen - Waiting On: FIXTURE_ASSETS, DYNAMIC_OBJECTS, RENDERER, TEXTURES, CHARACTER_ACTIVATED, FIXTURE_PHYSICS, 2020-06-24T05:58:10.836+01:00 Load Screen - FIXTURE_ASSETS Complete 2020-06-24T05:58:10.836+01:00 Load Screen - Waiting On: DYNAMIC_OBJECTS, RENDERER, TEXTURES, CHARACTER_ACTIVATED, 2020-06-24T05:58:10.836+01:00 Load Screen - FIXTURE_PHYSICS Complete 2020-06-24T05:58:10.836+01:00 Load Screen - Waiting On: DYNAMIC_OBJECTS, RENDERER, TEXTURES, CHARACTER_ACTIVATED, 2020-06-24T05:58:11.576+01:00 Load Screen - RENDERER Complete 2020-06-24T05:58:11.576+01:00 Load Screen - Waiting On: DYNAMIC_OBJECTS, TEXTURES, CHARACTER_ACTIVATED, 2020-06-24T05:58:16.802+01:00 Load Screen - DYNAMIC_OBJECTS Complete 2020-06-24T05:58:16.802+01:00 Load Screen - Waiting On: TEXTURES, CHARACTER_ACTIVATED, 2020-06-24T05:58:19.539+01:00 Load Screen - TEXTURES Complete 2020-06-24T05:58:19.539+01:00 Load Screen - Systems Loaded And Not Waiting For Teleport 2020-06-24T05:58:19.539+01:00 Load Screen - Hide 2020-06-24T05:58:19.539+01:00 Load Screen - Hide - Wasn't Already Hiding 2020-06-24T05:58:19.539+01:00 Load Screen - CHARACTER_ACTIVATED Complete 2020-06-24T05:58:19.539+01:00 Load Screen - Systems Loaded And Not Waiting For Teleport 2020-06-24T05:58:19.539+01:00 Load Screen - Hide 2020-06-24T05:58:20.376+01:00 Load Screen - Show/Hide - Animation Complete 2020-06-24T05:58:20.376+01:00 Load Screen - Hide - Animation Complete 2020-06-24T05:58:22.516+01:00 PregameStateManager_SetState - from: CharacterSelect, to: BeginLoadingIntoWorld 2020-06-24T05:58:29.627+01:00 Load Screen - TERRAIN_GEOMETRY Complete 2020-06-24T05:58:29.627+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 2020-06-24T05:58:29.627+01:00 Load Screen - KEEPS Complete 2020-06-24T05:58:29.627+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 2020-06-24T05:58:29.627+01:00 Load Screen - FIXTURE_ASSETS Complete 2020-06-24T05:58:29.627+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 2020-06-24T05:58:29.627+01:00 Load Screen - RENDERER Complete 2020-06-24T05:58:29.627+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 2020-06-24T05:58:29.627+01:00 Load Screen - GAME_DATA Complete 2020-06-24T05:58:29.627+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 2020-06-24T05:58:29.627+01:00 Load Screen - SHARED_CHARACTER_OBJECT Complete 2020-06-24T05:58:29.627+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 2020-06-24T05:58:29.627+01:00 Load Screen - RESUME_FROM_SUSPEND Complete 2020-06-24T05:58:29.627+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 2020-06-24T05:58:29.627+01:00 Load Screen - RESUME_FROM_SUSPEND Complete 2020-06-24T05:58:29.627+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 2020-06-24T05:58:29.627+01:00 Load Screen - OnAreaLoadStarted - (739) Vvardenfell 2020-06-24T05:58:29.627+01:00 Load Screen - Show 2020-06-24T05:58:29.677+01:00 Load Screen - RESUME_FROM_SUSPEND Complete 2020-06-24T05:58:29.677+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 2020-06-24T05:58:29.677+01:00 Load Screen - GAME_DATA Complete 2020-06-24T05:58:29.677+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 2020-06-24T05:58:29.677+01:00 Load Screen - RENDERER Complete 2020-06-24T05:58:29.677+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 2020-06-24T05:58:29.677+01:00 Load Screen - KEEPS Complete 2020-06-24T05:58:29.677+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 2020-06-24T05:58:29.677+01:00 Load Screen - SHARED_CHARACTER_OBJECT Complete 2020-06-24T05:58:29.677+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 2020-06-24T05:58:30.274+01:00 Load Screen - PLAYER Complete 2020-06-24T05:58:30.274+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, TEXTURES, CHARACTER_ACTIVATED, FIXTURE_PHYSICS, 2020-06-24T05:58:30.529+01:00 Load Screen - Show/Hide - Animation Complete 2020-06-24T05:58:36.333+01:00 Load Screen - TERRAIN_GEOMETRY Complete 2020-06-24T05:58:36.333+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, TEXTURES, CHARACTER_ACTIVATED, FIXTURE_PHYSICS, 2020-06-24T05:58:39.686+01:00 Load Screen - CHARACTER_GEOMETRY Complete 2020-06-24T05:58:39.686+01:00 Load Screen - Waiting On: FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, TEXTURES, CHARACTER_ACTIVATED, FIXTURE_PHYSICS, 2020-06-24T05:58:48.008+01:00 Load Screen - FIXTURE_PHYSICS Complete 2020-06-24T05:58:48.008+01:00 Load Screen - Waiting On: FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, TEXTURES, CHARACTER_ACTIVATED, 2020-06-24T05:58:49.800+01:00 Load Screen - FIXTURE_ASSETS Complete 2020-06-24T05:58:49.800+01:00 Load Screen - Waiting On: DYNAMIC_OBJECTS, USER_INTERFACE, TEXTURES, CHARACTER_ACTIVATED, 2020-06-24T05:59:03.141+01:00 Load Screen - USER_INTERFACE Complete 2020-06-24T05:59:03.141+01:00 Load Screen - Waiting On: DYNAMIC_OBJECTS, TEXTURES, CHARACTER_ACTIVATED, 2020-06-24T05:59:06.978+01:00 Load Screen - DYNAMIC_OBJECTS Complete 2020-06-24T05:59:06.978+01:00 Load Screen - Waiting On: TEXTURES, CHARACTER_ACTIVATED, 2020-06-24T05:59:06.988+01:00 Load Screen - TEXTURES Complete 2020-06-24T05:59:06.988+01:00 Load Screen - Waiting On: CHARACTER_ACTIVATED, 2020-06-24T05:59:07.275+01:00 Load Screen - CHARACTER_ACTIVATED Complete 2020-06-24T05:59:07.275+01:00 Load Screen - Systems Loaded And Not Waiting For Teleport 2020-06-24T05:59:07.275+01:00 Load Screen - Hide 2020-06-24T05:59:07.275+01:00 Load Screen - Hide - Wasn't Already Hiding 2020-06-24T05:59:08.041+01:00 Load Screen - Show/Hide - Animation Complete 2020-06-24T05:59:08.041+01:00 Load Screen - Hide - Animation Complete 2020-06-24T06:01:10.753+01:00 Load Screen - PLAYER Complete 2020-06-24T06:01:10.753+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 2020-06-24T06:01:10.753+01:00 Load Screen - CHARACTER_GEOMETRY Complete 2020-06-24T06:01:10.753+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 2020-06-24T06:01:10.753+01:00 Load Screen - TERRAIN_GEOMETRY Complete 2020-06-24T06:01:10.753+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 2020-06-24T06:01:10.753+01:00 Load Screen - KEEPS Complete 2020-06-24T06:01:10.753+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 2020-06-24T06:01:10.753+01:00 Load Screen - FIXTURE_ASSETS Complete 2020-06-24T06:01:10.753+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 2020-06-24T06:01:10.753+01:00 Load Screen - DYNAMIC_OBJECTS Complete 2020-06-24T06:01:10.753+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 2020-06-24T06:01:10.753+01:00 Load Screen - USER_INTERFACE Complete 2020-06-24T06:01:10.753+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 2020-06-24T06:01:10.753+01:00 Load Screen - RENDERER Complete 2020-06-24T06:01:10.753+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 2020-06-24T06:01:10.753+01:00 Load Screen - GAME_DATA Complete 2020-06-24T06:01:10.753+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 2020-06-24T06:01:10.753+01:00 Load Screen - TEXTURES Complete 2020-06-24T06:01:10.753+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 2020-06-24T06:01:10.753+01:00 Load Screen - CHARACTER_ACTIVATED Complete 2020-06-24T06:01:10.753+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 2020-06-24T06:01:10.753+01:00 Load Screen - SHARED_CHARACTER_OBJECT Complete 2020-06-24T06:01:10.753+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 2020-06-24T06:01:10.753+01:00 Load Screen - RESUME_FROM_SUSPEND Complete 2020-06-24T06:01:10.753+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 2020-06-24T06:01:10.753+01:00 Load Screen - FIXTURE_PHYSICS Complete 2020-06-24T06:01:10.753+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, |
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Nie ma żadnego błędu. Zacznij od ikony "Aktualizuj spolszczenie", która pojawiła się na pulpicie. Potem uruchom grę po wczytaniu regionu (nie samej postaci), naciśnij ESC i zobacz czy w prawym dolnym rogu wybrana jest polska flaga. Jeżeli jest wybrana, a nadal nie działa to potrzebny będzie screen z okna "Addons". Ważne tez żeby pozostałe addony były aktualne, bo stare wersje powodują problemy. Do aktualizacji addonów polecamy Minion |
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dziekuje juz wszystko ok. |
| Data zmiany | Nazwa użytkownika | Pole | Zmiana |
|---|---|---|---|
| 2020-06-24 11:33 | Ghaar | Nowe zgłoszenie | |
| 2020-06-24 11:55 | tomkolp | Dodano komentarz: 0000260 | |
| 2020-06-24 12:10 | tomkolp | Przypisany do | => tomkolp |
| 2020-06-24 12:10 | tomkolp | Status | nowy => przypisany |
| 2020-06-24 15:04 | Ghaar | Dodano komentarz: 0000261 | |
| 2020-06-24 15:04 | Ghaar | Dodano plik: AddOnSettings.txt | |
| 2020-06-24 15:04 | Ghaar | Dodano plik: interface.log | |
| 2020-06-24 15:15 | tomkolp | Dodano komentarz: 0000262 | |
| 2020-06-24 20:06 | Ghaar | Dodano komentarz: 0000263 | |
| 2020-06-25 05:58 | tomkolp | Status | przypisany => zamknięty |
| 2020-06-25 05:58 | tomkolp | Rozwiązanie | otwarty => poprawiony |