Wyświetl szczegóły problemu

IdentyfikatorProjektKategoriaWidocznośćData modyfikacji
0001812ESO SpolszczenieAddon EsoPL i innepublic2021-03-29 08:02
ZgłaszającyBhaal Przypisany doEmiru Tegryfon 
PriorytetnormalWażnośćmajorPowtarzalnośćalways
Status closedRozwiązaniefixed 
PlatformaPCSystem operacyjnyWin 10 
Wersja produktu4.010 
Wersja docelowaProblemy techniczne/zgłoszenia błędów w tłumaczeniu 
Temat0001812: Addon crashuje grę
OpisPo przełączenie addona z języka angielskiego na polski flagą, gra całkowicie się crashuje. Dzieje się to zwłaszcza to zagraniu ok 30 minut po angielsku i przełączeniu się na polski. Crashe zaczęły się po instalacji kilku dodatkowych addonów (usunąłem je, ale nadal crashuje).
Kroki, by powtórzyćWłączenie gry -> kliknięcie na polską flagę
Dodatkowe informacjeWolna ilość na dysku: ok 15 GB
ZnacznikiBrak powiązanych tagów.
Dołączone pliki
interface.log (26,686 bajtów)   
2021-03-01T17:43:41.286+01:00 Load Screen - RESUME_FROM_SUSPEND Complete
2021-03-01T17:43:41.286+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 
2021-03-01T17:43:41.287+01:00 PregameStateManager_SetState - from: nil, to: PlayIntroMovies
2021-03-01T17:43:59.350+01:00 PregameStateManager_SetState - from: PlayIntroMovies, to: ShowHavokSplashScreen
2021-03-01T17:44:01.542+01:00 PregameStateManager_SetState - from: ShowHavokSplashScreen, to: ShowLegalSplashScreen
2021-03-01T17:44:07.266+01:00 PregameStateManager_SetState - from: ShowLegalSplashScreen, to: AccountLogin
2021-03-01T17:44:19.216+01:00 Load Screen - RESUME_FROM_SUSPEND Complete
2021-03-01T17:44:19.216+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, FIXTURE_PHYSICS, PLAYER, 
2021-03-01T17:44:19.216+01:00 Load Screen - OnAreaLoadStarted - (138) Unknown Zone
2021-03-01T17:44:19.216+01:00 Load Screen - Show
2021-03-01T17:44:24.406+01:00 Load Screen - GAME_DATA Complete
2021-03-01T17:44:24.406+01:00 Load Screen - Waiting On: TERRAIN_GEOMETRY, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, TEXTURES, CHARACTER_ACTIVATED, FIXTURE_PHYSICS, PLAYER, 
2021-03-01T17:44:24.406+01:00 Load Screen - CHARACTER_GEOMETRY Complete
2021-03-01T17:44:24.406+01:00 Load Screen - Waiting On: TERRAIN_GEOMETRY, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, TEXTURES, CHARACTER_ACTIVATED, FIXTURE_PHYSICS, PLAYER, 
2021-03-01T17:44:24.406+01:00 Load Screen - KEEPS Complete
2021-03-01T17:44:24.406+01:00 Load Screen - Waiting On: TERRAIN_GEOMETRY, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, TEXTURES, CHARACTER_ACTIVATED, FIXTURE_PHYSICS, PLAYER, 
2021-03-01T17:44:24.406+01:00 Load Screen - SHARED_CHARACTER_OBJECT Complete
2021-03-01T17:44:24.406+01:00 Load Screen - Waiting On: TERRAIN_GEOMETRY, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, TEXTURES, CHARACTER_ACTIVATED, FIXTURE_PHYSICS, PLAYER, 
2021-03-01T17:44:24.698+01:00 Load Screen - USER_INTERFACE Complete
2021-03-01T17:44:24.698+01:00 Load Screen - Waiting On: TERRAIN_GEOMETRY, FIXTURE_ASSETS, DYNAMIC_OBJECTS, RENDERER, TEXTURES, CHARACTER_ACTIVATED, FIXTURE_PHYSICS, PLAYER, 
2021-03-01T17:44:24.821+01:00 Load Screen - PLAYER Complete
2021-03-01T17:44:24.821+01:00 Load Screen - Waiting On: TERRAIN_GEOMETRY, FIXTURE_ASSETS, DYNAMIC_OBJECTS, RENDERER, TEXTURES, CHARACTER_ACTIVATED, FIXTURE_PHYSICS, 
2021-03-01T17:44:24.939+01:00 PregameStateManager_SetState - from: AccountLogin, to: CharacterSelect
2021-03-01T17:44:26.258+01:00 Load Screen - Show/Hide - Animation Complete
2021-03-01T17:44:59.225+01:00 Load Screen - RENDERER Complete
2021-03-01T17:44:59.225+01:00 Load Screen - Waiting On: TERRAIN_GEOMETRY, FIXTURE_ASSETS, DYNAMIC_OBJECTS, TEXTURES, CHARACTER_ACTIVATED, FIXTURE_PHYSICS, 
2021-03-01T17:45:30.361+01:00 Load Screen - TERRAIN_GEOMETRY Complete
2021-03-01T17:45:30.361+01:00 Load Screen - Waiting On: FIXTURE_ASSETS, DYNAMIC_OBJECTS, TEXTURES, CHARACTER_ACTIVATED, FIXTURE_PHYSICS, 
2021-03-01T17:45:32.164+01:00 Load Screen - FIXTURE_ASSETS Complete
2021-03-01T17:45:32.164+01:00 Load Screen - Waiting On: DYNAMIC_OBJECTS, TEXTURES, CHARACTER_ACTIVATED, 
2021-03-01T17:45:32.164+01:00 Load Screen - FIXTURE_PHYSICS Complete
2021-03-01T17:45:32.164+01:00 Load Screen - Waiting On: DYNAMIC_OBJECTS, TEXTURES, CHARACTER_ACTIVATED, 
2021-03-01T17:45:37.320+01:00 Load Screen - DYNAMIC_OBJECTS Complete
2021-03-01T17:45:37.320+01:00 Load Screen - Waiting On: TEXTURES, CHARACTER_ACTIVATED, 
2021-03-01T17:45:46.443+01:00 Load Screen - TEXTURES Complete
2021-03-01T17:45:46.443+01:00 Load Screen - Systems Loaded And Not Waiting For Teleport
2021-03-01T17:45:46.443+01:00 Load Screen - Hide
2021-03-01T17:45:46.443+01:00 Load Screen - Hide - Wasn't Already Hiding
2021-03-01T17:45:46.443+01:00 Load Screen - CHARACTER_ACTIVATED Complete
2021-03-01T17:45:46.443+01:00 Load Screen - Systems Loaded And Not Waiting For Teleport
2021-03-01T17:45:46.443+01:00 Load Screen - Hide
2021-03-01T17:45:47.002+01:00 Load Screen - Show/Hide - Animation Complete
2021-03-01T17:45:47.002+01:00 Load Screen - Hide - Animation Complete
2021-03-01T17:45:59.562+01:00 PregameStateManager_SetState - from: CharacterSelect, to: BeginLoadingIntoWorld
2021-03-01T17:46:42.971+01:00 Load Screen - TERRAIN_GEOMETRY Complete
2021-03-01T17:46:42.971+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 
2021-03-01T17:46:42.972+01:00 Load Screen - KEEPS Complete
2021-03-01T17:46:42.972+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 
2021-03-01T17:46:42.972+01:00 Load Screen - FIXTURE_ASSETS Complete
2021-03-01T17:46:42.972+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 
2021-03-01T17:46:42.972+01:00 Load Screen - RENDERER Complete
2021-03-01T17:46:42.972+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 
2021-03-01T17:46:42.972+01:00 Load Screen - GAME_DATA Complete
2021-03-01T17:46:42.972+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 
2021-03-01T17:46:42.972+01:00 Load Screen - SHARED_CHARACTER_OBJECT Complete
2021-03-01T17:46:42.972+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 
2021-03-01T17:46:42.972+01:00 Load Screen - RESUME_FROM_SUSPEND Complete
2021-03-01T17:46:42.972+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 
2021-03-01T17:46:42.972+01:00 Load Screen - RESUME_FROM_SUSPEND Complete
2021-03-01T17:46:42.972+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 
2021-03-01T17:46:42.972+01:00 Load Screen - OnAreaLoadStarted - (739) Vvardenfell
2021-03-01T17:46:42.972+01:00 Load Screen - Show
2021-03-01T17:46:43.084+01:00 Load Screen - RESUME_FROM_SUSPEND Complete
2021-03-01T17:46:43.084+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 
2021-03-01T17:46:43.084+01:00 Load Screen - GAME_DATA Complete
2021-03-01T17:46:43.084+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 
2021-03-01T17:46:43.084+01:00 Load Screen - RENDERER Complete
2021-03-01T17:46:43.085+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 
2021-03-01T17:46:43.085+01:00 Load Screen - KEEPS Complete
2021-03-01T17:46:43.085+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 
2021-03-01T17:46:43.085+01:00 Load Screen - SHARED_CHARACTER_OBJECT Complete
2021-03-01T17:46:43.085+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 
2021-03-01T17:46:44.235+01:00 Load Screen - PLAYER Complete
2021-03-01T17:46:44.235+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, TEXTURES, CHARACTER_ACTIVATED, FIXTURE_PHYSICS, 
2021-03-01T17:46:44.521+01:00 Load Screen - Show/Hide - Animation Complete
2021-03-01T17:46:48.829+01:00 Load Screen - CHARACTER_GEOMETRY Complete
2021-03-01T17:46:48.829+01:00 Load Screen - Waiting On: TERRAIN_GEOMETRY, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, TEXTURES, CHARACTER_ACTIVATED, FIXTURE_PHYSICS, 
2021-03-01T17:46:51.368+01:00 Load Screen - TERRAIN_GEOMETRY Complete
2021-03-01T17:46:51.368+01:00 Load Screen - Waiting On: FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, TEXTURES, CHARACTER_ACTIVATED, FIXTURE_PHYSICS, 
2021-03-01T17:47:12.825+01:00 Load Screen - FIXTURE_ASSETS Complete
2021-03-01T17:47:12.825+01:00 Load Screen - Waiting On: DYNAMIC_OBJECTS, USER_INTERFACE, TEXTURES, CHARACTER_ACTIVATED, 
2021-03-01T17:47:12.826+01:00 Load Screen - FIXTURE_PHYSICS Complete
2021-03-01T17:47:12.826+01:00 Load Screen - Waiting On: DYNAMIC_OBJECTS, USER_INTERFACE, TEXTURES, CHARACTER_ACTIVATED, 
2021-03-01T17:48:12.158+01:00 Load Screen - USER_INTERFACE Complete
2021-03-01T17:48:12.158+01:00 Load Screen - Waiting On: DYNAMIC_OBJECTS, TEXTURES, CHARACTER_ACTIVATED, 
2021-03-01T17:48:13.186+01:00 Load Screen - DYNAMIC_OBJECTS Complete
2021-03-01T17:48:13.186+01:00 Load Screen - Waiting On: TEXTURES, CHARACTER_ACTIVATED, 
2021-03-01T17:48:13.241+01:00 Load Screen - TEXTURES Complete
2021-03-01T17:48:13.241+01:00 Load Screen - Waiting On: CHARACTER_ACTIVATED, 
2021-03-01T17:48:13.968+01:00 Load Screen - CHARACTER_ACTIVATED Complete
2021-03-01T17:48:13.968+01:00 Load Screen - Systems Loaded And Not Waiting For Teleport
2021-03-01T17:48:13.968+01:00 Load Screen - Hide
2021-03-01T17:48:13.968+01:00 Load Screen - Hide - Wasn't Already Hiding
2021-03-01T17:48:16.435+01:00 Load Screen - Show/Hide - Animation Complete
2021-03-01T17:48:16.435+01:00 Load Screen - Hide - Animation Complete
2021-03-01T17:50:31.898+01:00 Load Screen - USER_INTERFACE Complete
2021-03-01T17:50:31.898+01:00 Load Screen - Waiting On: USER_INTERFACE, 
2021-03-01T17:50:34.054+01:00 Load Screen - PLAYER Complete
2021-03-01T17:50:34.054+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, SHARED_CHARACTER_OBJECT, FIXTURE_PHYSICS, 
2021-03-01T17:50:34.054+01:00 Load Screen - CHARACTER_GEOMETRY Complete
2021-03-01T17:50:34.054+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, SHARED_CHARACTER_OBJECT, FIXTURE_PHYSICS, 
2021-03-01T17:50:34.054+01:00 Load Screen - TERRAIN_GEOMETRY Complete
2021-03-01T17:50:34.054+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, SHARED_CHARACTER_OBJECT, FIXTURE_PHYSICS, 
2021-03-01T17:50:34.054+01:00 Load Screen - KEEPS Complete
2021-03-01T17:50:34.054+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, SHARED_CHARACTER_OBJECT, FIXTURE_PHYSICS, 
2021-03-01T17:50:34.054+01:00 Load Screen - FIXTURE_ASSETS Complete
2021-03-01T17:50:34.054+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, SHARED_CHARACTER_OBJECT, FIXTURE_PHYSICS, 
2021-03-01T17:50:34.054+01:00 Load Screen - DYNAMIC_OBJECTS Complete
2021-03-01T17:50:34.054+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, SHARED_CHARACTER_OBJECT, FIXTURE_PHYSICS, 
2021-03-01T17:50:34.054+01:00 Load Screen - RENDERER Complete
2021-03-01T17:50:34.054+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, SHARED_CHARACTER_OBJECT, FIXTURE_PHYSICS, 
2021-03-01T17:50:34.054+01:00 Load Screen - GAME_DATA Complete
2021-03-01T17:50:34.054+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, SHARED_CHARACTER_OBJECT, FIXTURE_PHYSICS, 
2021-03-01T17:50:34.054+01:00 Load Screen - TEXTURES Complete
2021-03-01T17:50:34.054+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, SHARED_CHARACTER_OBJECT, FIXTURE_PHYSICS, 
2021-03-01T17:50:34.054+01:00 Load Screen - CHARACTER_ACTIVATED Complete
2021-03-01T17:50:34.054+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, SHARED_CHARACTER_OBJECT, FIXTURE_PHYSICS, 
2021-03-01T17:50:34.054+01:00 Load Screen - SHARED_CHARACTER_OBJECT Complete
2021-03-01T17:50:34.054+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, SHARED_CHARACTER_OBJECT, FIXTURE_PHYSICS, 
2021-03-01T17:50:34.054+01:00 Load Screen - RESUME_FROM_SUSPEND Complete
2021-03-01T17:50:34.055+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, SHARED_CHARACTER_OBJECT, FIXTURE_PHYSICS, 
2021-03-01T17:50:34.055+01:00 Load Screen - FIXTURE_PHYSICS Complete
2021-03-01T17:50:34.055+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, SHARED_CHARACTER_OBJECT, FIXTURE_PHYSICS, 
2021-03-01T17:50:34.055+01:00 Load Screen - CHARACTER_ACTIVATED Complete
2021-03-01T17:50:34.055+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, SHARED_CHARACTER_OBJECT, FIXTURE_PHYSICS, 
2021-03-01T17:50:34.055+01:00 Load Screen - PLAYER Complete
2021-03-01T17:50:34.055+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, SHARED_CHARACTER_OBJECT, FIXTURE_PHYSICS, 
2021-03-01T17:50:34.055+01:00 Load Screen - RESUME_FROM_SUSPEND Complete
2021-03-01T17:50:34.055+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, SHARED_CHARACTER_OBJECT, FIXTURE_PHYSICS, 
2021-03-01T17:50:34.055+01:00 Load Screen - OnAreaLoadStarted - (739) Vvardenfell
2021-03-01T17:50:34.055+01:00 Load Screen - Show
2021-03-01T17:50:34.120+01:00 Load Screen - PLAYER Complete
2021-03-01T17:50:34.120+01:00 Load Screen - Waiting On: FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, TEXTURES, FIXTURE_PHYSICS, 
2021-03-01T17:50:34.120+01:00 Load Screen - CHARACTER_ACTIVATED Complete
2021-03-01T17:50:34.120+01:00 Load Screen - Waiting On: FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, TEXTURES, FIXTURE_PHYSICS, 
2021-03-01T17:50:34.120+01:00 Load Screen - RESUME_FROM_SUSPEND Complete
2021-03-01T17:50:34.120+01:00 Load Screen - Waiting On: FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, TEXTURES, FIXTURE_PHYSICS, 
2021-03-01T17:50:34.120+01:00 Load Screen - GAME_DATA Complete
2021-03-01T17:50:34.121+01:00 Load Screen - Waiting On: FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, TEXTURES, FIXTURE_PHYSICS, 
2021-03-01T17:50:34.121+01:00 Load Screen - CHARACTER_GEOMETRY Complete
2021-03-01T17:50:34.121+01:00 Load Screen - Waiting On: FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, TEXTURES, FIXTURE_PHYSICS, 
2021-03-01T17:50:34.121+01:00 Load Screen - TERRAIN_GEOMETRY Complete
2021-03-01T17:50:34.121+01:00 Load Screen - Waiting On: FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, TEXTURES, FIXTURE_PHYSICS, 
2021-03-01T17:50:34.121+01:00 Load Screen - RENDERER Complete
2021-03-01T17:50:34.121+01:00 Load Screen - Waiting On: FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, TEXTURES, FIXTURE_PHYSICS, 
2021-03-01T17:50:34.121+01:00 Load Screen - KEEPS Complete
2021-03-01T17:50:34.121+01:00 Load Screen - Waiting On: FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, TEXTURES, FIXTURE_PHYSICS, 
2021-03-01T17:50:34.121+01:00 Load Screen - SHARED_CHARACTER_OBJECT Complete
2021-03-01T17:50:34.121+01:00 Load Screen - Waiting On: FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, TEXTURES, FIXTURE_PHYSICS, 
2021-03-01T17:50:34.191+01:00 Load Screen - Show/Hide - Animation Complete
2021-03-01T17:50:34.191+01:00 Load Screen - FIXTURE_ASSETS Complete
2021-03-01T17:50:34.191+01:00 Load Screen - Waiting On: USER_INTERFACE, TEXTURES, 
2021-03-01T17:50:34.191+01:00 Load Screen - FIXTURE_PHYSICS Complete
2021-03-01T17:50:34.191+01:00 Load Screen - Waiting On: USER_INTERFACE, TEXTURES, 
2021-03-01T17:50:34.191+01:00 Load Screen - DYNAMIC_OBJECTS Complete
2021-03-01T17:50:34.191+01:00 Load Screen - Waiting On: USER_INTERFACE, TEXTURES, 
2021-03-01T17:50:34.199+01:00 Load Screen - TEXTURES Complete
2021-03-01T17:50:34.199+01:00 Load Screen - Waiting On: USER_INTERFACE, 
2021-03-01T17:50:55.151+01:00 Load Screen - USER_INTERFACE Complete
2021-03-01T17:50:55.151+01:00 Load Screen - Systems Loaded And Not Waiting For Teleport
2021-03-01T17:50:55.151+01:00 Load Screen - Hide
2021-03-01T17:50:55.151+01:00 Load Screen - Hide - Wasn't Already Hiding
2021-03-01T17:50:56.002+01:00 Load Screen - Show/Hide - Animation Complete
2021-03-01T17:50:56.002+01:00 Load Screen - Hide - Animation Complete
2021-03-01T17:51:18.493+01:00 Load Screen - USER_INTERFACE Complete
2021-03-01T17:51:18.493+01:00 Load Screen - Waiting On: USER_INTERFACE, 
2021-03-01T17:51:19.790+01:00 Load Screen - PLAYER Complete
2021-03-01T17:51:19.790+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, SHARED_CHARACTER_OBJECT, FIXTURE_PHYSICS, 
2021-03-01T17:51:19.790+01:00 Load Screen - CHARACTER_GEOMETRY Complete
2021-03-01T17:51:19.790+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, SHARED_CHARACTER_OBJECT, FIXTURE_PHYSICS, 
2021-03-01T17:51:19.790+01:00 Load Screen - TERRAIN_GEOMETRY Complete
2021-03-01T17:51:19.790+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, SHARED_CHARACTER_OBJECT, FIXTURE_PHYSICS, 
2021-03-01T17:51:19.790+01:00 Load Screen - KEEPS Complete
2021-03-01T17:51:19.790+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, SHARED_CHARACTER_OBJECT, FIXTURE_PHYSICS, 
2021-03-01T17:51:19.790+01:00 Load Screen - FIXTURE_ASSETS Complete
2021-03-01T17:51:19.790+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, SHARED_CHARACTER_OBJECT, FIXTURE_PHYSICS, 
2021-03-01T17:51:19.790+01:00 Load Screen - DYNAMIC_OBJECTS Complete
2021-03-01T17:51:19.790+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, SHARED_CHARACTER_OBJECT, FIXTURE_PHYSICS, 
2021-03-01T17:51:19.790+01:00 Load Screen - RENDERER Complete
2021-03-01T17:51:19.791+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, SHARED_CHARACTER_OBJECT, FIXTURE_PHYSICS, 
2021-03-01T17:51:19.791+01:00 Load Screen - GAME_DATA Complete
2021-03-01T17:51:19.791+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, SHARED_CHARACTER_OBJECT, FIXTURE_PHYSICS, 
2021-03-01T17:51:19.791+01:00 Load Screen - TEXTURES Complete
2021-03-01T17:51:19.791+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, SHARED_CHARACTER_OBJECT, FIXTURE_PHYSICS, 
2021-03-01T17:51:19.791+01:00 Load Screen - CHARACTER_ACTIVATED Complete
2021-03-01T17:51:19.791+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, SHARED_CHARACTER_OBJECT, FIXTURE_PHYSICS, 
2021-03-01T17:51:19.791+01:00 Load Screen - SHARED_CHARACTER_OBJECT Complete
2021-03-01T17:51:19.791+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, SHARED_CHARACTER_OBJECT, FIXTURE_PHYSICS, 
2021-03-01T17:51:19.791+01:00 Load Screen - RESUME_FROM_SUSPEND Complete
2021-03-01T17:51:19.791+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, SHARED_CHARACTER_OBJECT, FIXTURE_PHYSICS, 
2021-03-01T17:51:19.791+01:00 Load Screen - FIXTURE_PHYSICS Complete
2021-03-01T17:51:19.791+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, SHARED_CHARACTER_OBJECT, FIXTURE_PHYSICS, 
2021-03-01T17:51:19.791+01:00 Load Screen - CHARACTER_ACTIVATED Complete
2021-03-01T17:51:19.791+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, SHARED_CHARACTER_OBJECT, FIXTURE_PHYSICS, 
2021-03-01T17:51:19.791+01:00 Load Screen - PLAYER Complete
2021-03-01T17:51:19.791+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, SHARED_CHARACTER_OBJECT, FIXTURE_PHYSICS, 
2021-03-01T17:51:19.791+01:00 Load Screen - RESUME_FROM_SUSPEND Complete
2021-03-01T17:51:19.791+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, SHARED_CHARACTER_OBJECT, FIXTURE_PHYSICS, 
2021-03-01T17:51:19.791+01:00 Load Screen - OnAreaLoadStarted - (739) Vvardenfell
2021-03-01T17:51:19.791+01:00 Load Screen - Show
2021-03-01T17:51:19.971+01:00 Load Screen - PLAYER Complete
2021-03-01T17:51:19.971+01:00 Load Screen - Waiting On: FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, TEXTURES, FIXTURE_PHYSICS, 
2021-03-01T17:51:19.971+01:00 Load Screen - CHARACTER_ACTIVATED Complete
2021-03-01T17:51:19.971+01:00 Load Screen - Waiting On: FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, TEXTURES, FIXTURE_PHYSICS, 
2021-03-01T17:51:19.971+01:00 Load Screen - RESUME_FROM_SUSPEND Complete
2021-03-01T17:51:19.971+01:00 Load Screen - Waiting On: FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, TEXTURES, FIXTURE_PHYSICS, 
2021-03-01T17:51:19.971+01:00 Load Screen - GAME_DATA Complete
2021-03-01T17:51:19.971+01:00 Load Screen - Waiting On: FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, TEXTURES, FIXTURE_PHYSICS, 
2021-03-01T17:51:19.971+01:00 Load Screen - CHARACTER_GEOMETRY Complete
2021-03-01T17:51:19.971+01:00 Load Screen - Waiting On: FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, TEXTURES, FIXTURE_PHYSICS, 
2021-03-01T17:51:19.971+01:00 Load Screen - TERRAIN_GEOMETRY Complete
2021-03-01T17:51:19.971+01:00 Load Screen - Waiting On: FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, TEXTURES, FIXTURE_PHYSICS, 
2021-03-01T17:51:19.971+01:00 Load Screen - RENDERER Complete
2021-03-01T17:51:19.971+01:00 Load Screen - Waiting On: FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, TEXTURES, FIXTURE_PHYSICS, 
2021-03-01T17:51:19.971+01:00 Load Screen - KEEPS Complete
2021-03-01T17:51:19.971+01:00 Load Screen - Waiting On: FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, TEXTURES, FIXTURE_PHYSICS, 
2021-03-01T17:51:19.971+01:00 Load Screen - SHARED_CHARACTER_OBJECT Complete
2021-03-01T17:51:19.971+01:00 Load Screen - Waiting On: FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, TEXTURES, FIXTURE_PHYSICS, 
2021-03-01T17:51:19.978+01:00 Load Screen - Show/Hide - Animation Complete
2021-03-01T17:51:19.978+01:00 Load Screen - FIXTURE_ASSETS Complete
2021-03-01T17:51:19.978+01:00 Load Screen - Waiting On: USER_INTERFACE, TEXTURES, 
2021-03-01T17:51:19.978+01:00 Load Screen - FIXTURE_PHYSICS Complete
2021-03-01T17:51:19.978+01:00 Load Screen - Waiting On: USER_INTERFACE, TEXTURES, 
2021-03-01T17:51:19.978+01:00 Load Screen - DYNAMIC_OBJECTS Complete
2021-03-01T17:51:19.978+01:00 Load Screen - Waiting On: USER_INTERFACE, TEXTURES, 
2021-03-01T17:51:20.078+01:00 Load Screen - TEXTURES Complete
2021-03-01T17:51:20.078+01:00 Load Screen - Waiting On: USER_INTERFACE, 
interface.log (26,686 bajtów)   
client.log (150 bajtów)   
2021-03-01T17:44:20.069+01:00 event_type=start step=timer_manager size=64
2021-03-01T17:46:42.775+01:00 event_type=start step=timer_manager size=64
client.log (150 bajtów)   

Aktywności

Emiru Tegryfon

2021-03-05 12:49

administrator   ~0000455

Nie wiem czy czytałeś na discordzie ale sprawdź zrzut ten co Ci zrobiłem ;)
image.png (60,849 bajtów)   
image.png (60,849 bajtów)   

tomkolp

2021-03-15 16:24

administrator   ~0000465

Czy zgłoszenie można już zamknąć? Po wydaniu 4.012 powinno już wszystko działać.

Historia zgłoszenia

Data zmiany Nazwa użytkownika Pole Zmiana
2021-03-01 17:09 Bhaal Nowe zgłoszenie
2021-03-01 17:09 Bhaal Status nowy => przypisany
2021-03-01 17:09 Bhaal Przypisany do => Emiru Tegryfon
2021-03-01 17:09 Bhaal Dodano plik: interface.log
2021-03-01 17:09 Bhaal Dodano plik: client.log
2021-03-01 19:59 general Wersja docelowa => Problemy techniczne/zgłoszenia błędów w tłumaczeniu
2021-03-05 12:49 Emiru Tegryfon Dodano komentarz: 0000455
2021-03-05 12:49 Emiru Tegryfon Dodano plik: image.png
2021-03-15 16:24 tomkolp Dodano komentarz: 0000465
2021-03-29 08:02 general Status przypisany => zamknięty
2021-03-29 08:02 general Rozwiązanie otwarty => poprawiony
2021-04-08 06:04 tomkolp Kategoria Add-ony (problem z addonem EsoPl, lub addonem firm trzecich) => Add-ony (problemy EsoPL i inne addony)
2021-04-08 06:06 tomkolp Kategoria Add-ony (problemy EsoPL i inne addony) => Addon EsoPL i inne