2020-06-24T05:56:11.608+01:00 Load Screen - RESUME_FROM_SUSPEND Complete 2020-06-24T05:56:11.608+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 2020-06-24T05:56:11.608+01:00 PregameStateManager_SetState - from: nil, to: PlayIntroMovies 2020-06-24T05:56:21.590+01:00 PregameStateManager_SetState - from: PlayIntroMovies, to: ShowHavokSplashScreen 2020-06-24T05:56:22.430+01:00 PregameStateManager_SetState - from: ShowHavokSplashScreen, to: ShowLegalSplashScreen 2020-06-24T05:56:23.563+01:00 PregameStateManager_SetState - from: ShowLegalSplashScreen, to: AccountLogin 2020-06-24T05:57:41.745+01:00 Load Screen - RESUME_FROM_SUSPEND Complete 2020-06-24T05:57:41.745+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, FIXTURE_PHYSICS, PLAYER, 2020-06-24T05:57:41.745+01:00 Load Screen - OnAreaLoadStarted - (138) Unknown Zone 2020-06-24T05:57:41.745+01:00 Load Screen - Show 2020-06-24T05:57:42.763+01:00 Load Screen - GAME_DATA Complete 2020-06-24T05:57:42.763+01:00 Load Screen - Waiting On: TERRAIN_GEOMETRY, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, TEXTURES, CHARACTER_ACTIVATED, FIXTURE_PHYSICS, PLAYER, 2020-06-24T05:57:42.763+01:00 Load Screen - CHARACTER_GEOMETRY Complete 2020-06-24T05:57:42.763+01:00 Load Screen - Waiting On: TERRAIN_GEOMETRY, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, TEXTURES, CHARACTER_ACTIVATED, FIXTURE_PHYSICS, PLAYER, 2020-06-24T05:57:42.763+01:00 Load Screen - KEEPS Complete 2020-06-24T05:57:42.763+01:00 Load Screen - Waiting On: TERRAIN_GEOMETRY, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, TEXTURES, CHARACTER_ACTIVATED, FIXTURE_PHYSICS, PLAYER, 2020-06-24T05:57:42.763+01:00 Load Screen - SHARED_CHARACTER_OBJECT Complete 2020-06-24T05:57:42.763+01:00 Load Screen - Waiting On: TERRAIN_GEOMETRY, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, TEXTURES, CHARACTER_ACTIVATED, FIXTURE_PHYSICS, PLAYER, 2020-06-24T05:57:42.943+01:00 Load Screen - USER_INTERFACE Complete 2020-06-24T05:57:42.943+01:00 Load Screen - Waiting On: TERRAIN_GEOMETRY, FIXTURE_ASSETS, DYNAMIC_OBJECTS, RENDERER, TEXTURES, CHARACTER_ACTIVATED, FIXTURE_PHYSICS, 2020-06-24T05:57:42.943+01:00 Load Screen - PLAYER Complete 2020-06-24T05:57:42.943+01:00 Load Screen - Waiting On: TERRAIN_GEOMETRY, FIXTURE_ASSETS, DYNAMIC_OBJECTS, RENDERER, TEXTURES, CHARACTER_ACTIVATED, FIXTURE_PHYSICS, 2020-06-24T05:57:42.943+01:00 PregameStateManager_SetState - from: AccountLogin, to: CharacterSelect 2020-06-24T05:57:43.502+01:00 Load Screen - Show/Hide - Animation Complete 2020-06-24T05:58:09.343+01:00 Load Screen - TERRAIN_GEOMETRY Complete 2020-06-24T05:58:09.343+01:00 Load Screen - Waiting On: FIXTURE_ASSETS, DYNAMIC_OBJECTS, RENDERER, TEXTURES, CHARACTER_ACTIVATED, FIXTURE_PHYSICS, 2020-06-24T05:58:10.836+01:00 Load Screen - FIXTURE_ASSETS Complete 2020-06-24T05:58:10.836+01:00 Load Screen - Waiting On: DYNAMIC_OBJECTS, RENDERER, TEXTURES, CHARACTER_ACTIVATED, 2020-06-24T05:58:10.836+01:00 Load Screen - FIXTURE_PHYSICS Complete 2020-06-24T05:58:10.836+01:00 Load Screen - Waiting On: DYNAMIC_OBJECTS, RENDERER, TEXTURES, CHARACTER_ACTIVATED, 2020-06-24T05:58:11.576+01:00 Load Screen - RENDERER Complete 2020-06-24T05:58:11.576+01:00 Load Screen - Waiting On: DYNAMIC_OBJECTS, TEXTURES, CHARACTER_ACTIVATED, 2020-06-24T05:58:16.802+01:00 Load Screen - DYNAMIC_OBJECTS Complete 2020-06-24T05:58:16.802+01:00 Load Screen - Waiting On: TEXTURES, CHARACTER_ACTIVATED, 2020-06-24T05:58:19.539+01:00 Load Screen - TEXTURES Complete 2020-06-24T05:58:19.539+01:00 Load Screen - Systems Loaded And Not Waiting For Teleport 2020-06-24T05:58:19.539+01:00 Load Screen - Hide 2020-06-24T05:58:19.539+01:00 Load Screen - Hide - Wasn't Already Hiding 2020-06-24T05:58:19.539+01:00 Load Screen - CHARACTER_ACTIVATED Complete 2020-06-24T05:58:19.539+01:00 Load Screen - Systems Loaded And Not Waiting For Teleport 2020-06-24T05:58:19.539+01:00 Load Screen - Hide 2020-06-24T05:58:20.376+01:00 Load Screen - Show/Hide - Animation Complete 2020-06-24T05:58:20.376+01:00 Load Screen - Hide - Animation Complete 2020-06-24T05:58:22.516+01:00 PregameStateManager_SetState - from: CharacterSelect, to: BeginLoadingIntoWorld 2020-06-24T05:58:29.627+01:00 Load Screen - TERRAIN_GEOMETRY Complete 2020-06-24T05:58:29.627+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 2020-06-24T05:58:29.627+01:00 Load Screen - KEEPS Complete 2020-06-24T05:58:29.627+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 2020-06-24T05:58:29.627+01:00 Load Screen - FIXTURE_ASSETS Complete 2020-06-24T05:58:29.627+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 2020-06-24T05:58:29.627+01:00 Load Screen - RENDERER Complete 2020-06-24T05:58:29.627+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 2020-06-24T05:58:29.627+01:00 Load Screen - GAME_DATA Complete 2020-06-24T05:58:29.627+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 2020-06-24T05:58:29.627+01:00 Load Screen - SHARED_CHARACTER_OBJECT Complete 2020-06-24T05:58:29.627+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 2020-06-24T05:58:29.627+01:00 Load Screen - RESUME_FROM_SUSPEND Complete 2020-06-24T05:58:29.627+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 2020-06-24T05:58:29.627+01:00 Load Screen - RESUME_FROM_SUSPEND Complete 2020-06-24T05:58:29.627+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 2020-06-24T05:58:29.627+01:00 Load Screen - OnAreaLoadStarted - (739) Vvardenfell 2020-06-24T05:58:29.627+01:00 Load Screen - Show 2020-06-24T05:58:29.677+01:00 Load Screen - RESUME_FROM_SUSPEND Complete 2020-06-24T05:58:29.677+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 2020-06-24T05:58:29.677+01:00 Load Screen - GAME_DATA Complete 2020-06-24T05:58:29.677+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 2020-06-24T05:58:29.677+01:00 Load Screen - RENDERER Complete 2020-06-24T05:58:29.677+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 2020-06-24T05:58:29.677+01:00 Load Screen - KEEPS Complete 2020-06-24T05:58:29.677+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 2020-06-24T05:58:29.677+01:00 Load Screen - SHARED_CHARACTER_OBJECT Complete 2020-06-24T05:58:29.677+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 2020-06-24T05:58:30.274+01:00 Load Screen - PLAYER Complete 2020-06-24T05:58:30.274+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, TEXTURES, CHARACTER_ACTIVATED, FIXTURE_PHYSICS, 2020-06-24T05:58:30.529+01:00 Load Screen - Show/Hide - Animation Complete 2020-06-24T05:58:36.333+01:00 Load Screen - TERRAIN_GEOMETRY Complete 2020-06-24T05:58:36.333+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, TEXTURES, CHARACTER_ACTIVATED, FIXTURE_PHYSICS, 2020-06-24T05:58:39.686+01:00 Load Screen - CHARACTER_GEOMETRY Complete 2020-06-24T05:58:39.686+01:00 Load Screen - Waiting On: FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, TEXTURES, CHARACTER_ACTIVATED, FIXTURE_PHYSICS, 2020-06-24T05:58:48.008+01:00 Load Screen - FIXTURE_PHYSICS Complete 2020-06-24T05:58:48.008+01:00 Load Screen - Waiting On: FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, TEXTURES, CHARACTER_ACTIVATED, 2020-06-24T05:58:49.800+01:00 Load Screen - FIXTURE_ASSETS Complete 2020-06-24T05:58:49.800+01:00 Load Screen - Waiting On: DYNAMIC_OBJECTS, USER_INTERFACE, TEXTURES, CHARACTER_ACTIVATED, 2020-06-24T05:59:03.141+01:00 Load Screen - USER_INTERFACE Complete 2020-06-24T05:59:03.141+01:00 Load Screen - Waiting On: DYNAMIC_OBJECTS, TEXTURES, CHARACTER_ACTIVATED, 2020-06-24T05:59:06.978+01:00 Load Screen - DYNAMIC_OBJECTS Complete 2020-06-24T05:59:06.978+01:00 Load Screen - Waiting On: TEXTURES, CHARACTER_ACTIVATED, 2020-06-24T05:59:06.988+01:00 Load Screen - TEXTURES Complete 2020-06-24T05:59:06.988+01:00 Load Screen - Waiting On: CHARACTER_ACTIVATED, 2020-06-24T05:59:07.275+01:00 Load Screen - CHARACTER_ACTIVATED Complete 2020-06-24T05:59:07.275+01:00 Load Screen - Systems Loaded And Not Waiting For Teleport 2020-06-24T05:59:07.275+01:00 Load Screen - Hide 2020-06-24T05:59:07.275+01:00 Load Screen - Hide - Wasn't Already Hiding 2020-06-24T05:59:08.041+01:00 Load Screen - Show/Hide - Animation Complete 2020-06-24T05:59:08.041+01:00 Load Screen - Hide - Animation Complete 2020-06-24T06:01:10.753+01:00 Load Screen - PLAYER Complete 2020-06-24T06:01:10.753+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 2020-06-24T06:01:10.753+01:00 Load Screen - CHARACTER_GEOMETRY Complete 2020-06-24T06:01:10.753+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 2020-06-24T06:01:10.753+01:00 Load Screen - TERRAIN_GEOMETRY Complete 2020-06-24T06:01:10.753+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 2020-06-24T06:01:10.753+01:00 Load Screen - KEEPS Complete 2020-06-24T06:01:10.753+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 2020-06-24T06:01:10.753+01:00 Load Screen - FIXTURE_ASSETS Complete 2020-06-24T06:01:10.753+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 2020-06-24T06:01:10.753+01:00 Load Screen - DYNAMIC_OBJECTS Complete 2020-06-24T06:01:10.753+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 2020-06-24T06:01:10.753+01:00 Load Screen - USER_INTERFACE Complete 2020-06-24T06:01:10.753+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 2020-06-24T06:01:10.753+01:00 Load Screen - RENDERER Complete 2020-06-24T06:01:10.753+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 2020-06-24T06:01:10.753+01:00 Load Screen - GAME_DATA Complete 2020-06-24T06:01:10.753+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 2020-06-24T06:01:10.753+01:00 Load Screen - TEXTURES Complete 2020-06-24T06:01:10.753+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 2020-06-24T06:01:10.753+01:00 Load Screen - CHARACTER_ACTIVATED Complete 2020-06-24T06:01:10.753+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 2020-06-24T06:01:10.753+01:00 Load Screen - SHARED_CHARACTER_OBJECT Complete 2020-06-24T06:01:10.753+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 2020-06-24T06:01:10.753+01:00 Load Screen - RESUME_FROM_SUSPEND Complete 2020-06-24T06:01:10.753+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 2020-06-24T06:01:10.753+01:00 Load Screen - FIXTURE_PHYSICS Complete 2020-06-24T06:01:10.753+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER,