2021-03-01T17:43:41.286+01:00 Load Screen - RESUME_FROM_SUSPEND Complete 2021-03-01T17:43:41.286+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 2021-03-01T17:43:41.287+01:00 PregameStateManager_SetState - from: nil, to: PlayIntroMovies 2021-03-01T17:43:59.350+01:00 PregameStateManager_SetState - from: PlayIntroMovies, to: ShowHavokSplashScreen 2021-03-01T17:44:01.542+01:00 PregameStateManager_SetState - from: ShowHavokSplashScreen, to: ShowLegalSplashScreen 2021-03-01T17:44:07.266+01:00 PregameStateManager_SetState - from: ShowLegalSplashScreen, to: AccountLogin 2021-03-01T17:44:19.216+01:00 Load Screen - RESUME_FROM_SUSPEND Complete 2021-03-01T17:44:19.216+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, FIXTURE_PHYSICS, PLAYER, 2021-03-01T17:44:19.216+01:00 Load Screen - OnAreaLoadStarted - (138) Unknown Zone 2021-03-01T17:44:19.216+01:00 Load Screen - Show 2021-03-01T17:44:24.406+01:00 Load Screen - GAME_DATA Complete 2021-03-01T17:44:24.406+01:00 Load Screen - Waiting On: TERRAIN_GEOMETRY, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, TEXTURES, CHARACTER_ACTIVATED, FIXTURE_PHYSICS, PLAYER, 2021-03-01T17:44:24.406+01:00 Load Screen - CHARACTER_GEOMETRY Complete 2021-03-01T17:44:24.406+01:00 Load Screen - Waiting On: TERRAIN_GEOMETRY, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, TEXTURES, CHARACTER_ACTIVATED, FIXTURE_PHYSICS, PLAYER, 2021-03-01T17:44:24.406+01:00 Load Screen - KEEPS Complete 2021-03-01T17:44:24.406+01:00 Load Screen - Waiting On: TERRAIN_GEOMETRY, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, TEXTURES, CHARACTER_ACTIVATED, FIXTURE_PHYSICS, PLAYER, 2021-03-01T17:44:24.406+01:00 Load Screen - SHARED_CHARACTER_OBJECT Complete 2021-03-01T17:44:24.406+01:00 Load Screen - Waiting On: TERRAIN_GEOMETRY, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, TEXTURES, CHARACTER_ACTIVATED, FIXTURE_PHYSICS, PLAYER, 2021-03-01T17:44:24.698+01:00 Load Screen - USER_INTERFACE Complete 2021-03-01T17:44:24.698+01:00 Load Screen - Waiting On: TERRAIN_GEOMETRY, FIXTURE_ASSETS, DYNAMIC_OBJECTS, RENDERER, TEXTURES, CHARACTER_ACTIVATED, FIXTURE_PHYSICS, PLAYER, 2021-03-01T17:44:24.821+01:00 Load Screen - PLAYER Complete 2021-03-01T17:44:24.821+01:00 Load Screen - Waiting On: TERRAIN_GEOMETRY, FIXTURE_ASSETS, DYNAMIC_OBJECTS, RENDERER, TEXTURES, CHARACTER_ACTIVATED, FIXTURE_PHYSICS, 2021-03-01T17:44:24.939+01:00 PregameStateManager_SetState - from: AccountLogin, to: CharacterSelect 2021-03-01T17:44:26.258+01:00 Load Screen - Show/Hide - Animation Complete 2021-03-01T17:44:59.225+01:00 Load Screen - RENDERER Complete 2021-03-01T17:44:59.225+01:00 Load Screen - Waiting On: TERRAIN_GEOMETRY, FIXTURE_ASSETS, DYNAMIC_OBJECTS, TEXTURES, CHARACTER_ACTIVATED, FIXTURE_PHYSICS, 2021-03-01T17:45:30.361+01:00 Load Screen - TERRAIN_GEOMETRY Complete 2021-03-01T17:45:30.361+01:00 Load Screen - Waiting On: FIXTURE_ASSETS, DYNAMIC_OBJECTS, TEXTURES, CHARACTER_ACTIVATED, FIXTURE_PHYSICS, 2021-03-01T17:45:32.164+01:00 Load Screen - FIXTURE_ASSETS Complete 2021-03-01T17:45:32.164+01:00 Load Screen - Waiting On: DYNAMIC_OBJECTS, TEXTURES, CHARACTER_ACTIVATED, 2021-03-01T17:45:32.164+01:00 Load Screen - FIXTURE_PHYSICS Complete 2021-03-01T17:45:32.164+01:00 Load Screen - Waiting On: DYNAMIC_OBJECTS, TEXTURES, CHARACTER_ACTIVATED, 2021-03-01T17:45:37.320+01:00 Load Screen - DYNAMIC_OBJECTS Complete 2021-03-01T17:45:37.320+01:00 Load Screen - Waiting On: TEXTURES, CHARACTER_ACTIVATED, 2021-03-01T17:45:46.443+01:00 Load Screen - TEXTURES Complete 2021-03-01T17:45:46.443+01:00 Load Screen - Systems Loaded And Not Waiting For Teleport 2021-03-01T17:45:46.443+01:00 Load Screen - Hide 2021-03-01T17:45:46.443+01:00 Load Screen - Hide - Wasn't Already Hiding 2021-03-01T17:45:46.443+01:00 Load Screen - CHARACTER_ACTIVATED Complete 2021-03-01T17:45:46.443+01:00 Load Screen - Systems Loaded And Not Waiting For Teleport 2021-03-01T17:45:46.443+01:00 Load Screen - Hide 2021-03-01T17:45:47.002+01:00 Load Screen - Show/Hide - Animation Complete 2021-03-01T17:45:47.002+01:00 Load Screen - Hide - Animation Complete 2021-03-01T17:45:59.562+01:00 PregameStateManager_SetState - from: CharacterSelect, to: BeginLoadingIntoWorld 2021-03-01T17:46:42.971+01:00 Load Screen - TERRAIN_GEOMETRY Complete 2021-03-01T17:46:42.971+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 2021-03-01T17:46:42.972+01:00 Load Screen - KEEPS Complete 2021-03-01T17:46:42.972+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 2021-03-01T17:46:42.972+01:00 Load Screen - FIXTURE_ASSETS Complete 2021-03-01T17:46:42.972+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 2021-03-01T17:46:42.972+01:00 Load Screen - RENDERER Complete 2021-03-01T17:46:42.972+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 2021-03-01T17:46:42.972+01:00 Load Screen - GAME_DATA Complete 2021-03-01T17:46:42.972+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 2021-03-01T17:46:42.972+01:00 Load Screen - SHARED_CHARACTER_OBJECT Complete 2021-03-01T17:46:42.972+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 2021-03-01T17:46:42.972+01:00 Load Screen - RESUME_FROM_SUSPEND Complete 2021-03-01T17:46:42.972+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 2021-03-01T17:46:42.972+01:00 Load Screen - RESUME_FROM_SUSPEND Complete 2021-03-01T17:46:42.972+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 2021-03-01T17:46:42.972+01:00 Load Screen - OnAreaLoadStarted - (739) Vvardenfell 2021-03-01T17:46:42.972+01:00 Load Screen - Show 2021-03-01T17:46:43.084+01:00 Load Screen - RESUME_FROM_SUSPEND Complete 2021-03-01T17:46:43.084+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 2021-03-01T17:46:43.084+01:00 Load Screen - GAME_DATA Complete 2021-03-01T17:46:43.084+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 2021-03-01T17:46:43.084+01:00 Load Screen - RENDERER Complete 2021-03-01T17:46:43.085+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 2021-03-01T17:46:43.085+01:00 Load Screen - KEEPS Complete 2021-03-01T17:46:43.085+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 2021-03-01T17:46:43.085+01:00 Load Screen - SHARED_CHARACTER_OBJECT Complete 2021-03-01T17:46:43.085+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 2021-03-01T17:46:44.235+01:00 Load Screen - PLAYER Complete 2021-03-01T17:46:44.235+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, TEXTURES, CHARACTER_ACTIVATED, FIXTURE_PHYSICS, 2021-03-01T17:46:44.521+01:00 Load Screen - Show/Hide - Animation Complete 2021-03-01T17:46:48.829+01:00 Load Screen - CHARACTER_GEOMETRY Complete 2021-03-01T17:46:48.829+01:00 Load Screen - Waiting On: TERRAIN_GEOMETRY, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, TEXTURES, CHARACTER_ACTIVATED, FIXTURE_PHYSICS, 2021-03-01T17:46:51.368+01:00 Load Screen - TERRAIN_GEOMETRY Complete 2021-03-01T17:46:51.368+01:00 Load Screen - Waiting On: FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, TEXTURES, CHARACTER_ACTIVATED, FIXTURE_PHYSICS, 2021-03-01T17:47:12.825+01:00 Load Screen - FIXTURE_ASSETS Complete 2021-03-01T17:47:12.825+01:00 Load Screen - Waiting On: DYNAMIC_OBJECTS, USER_INTERFACE, TEXTURES, CHARACTER_ACTIVATED, 2021-03-01T17:47:12.826+01:00 Load Screen - FIXTURE_PHYSICS Complete 2021-03-01T17:47:12.826+01:00 Load Screen - Waiting On: DYNAMIC_OBJECTS, USER_INTERFACE, TEXTURES, CHARACTER_ACTIVATED, 2021-03-01T17:48:12.158+01:00 Load Screen - USER_INTERFACE Complete 2021-03-01T17:48:12.158+01:00 Load Screen - Waiting On: DYNAMIC_OBJECTS, TEXTURES, CHARACTER_ACTIVATED, 2021-03-01T17:48:13.186+01:00 Load Screen - DYNAMIC_OBJECTS Complete 2021-03-01T17:48:13.186+01:00 Load Screen - Waiting On: TEXTURES, CHARACTER_ACTIVATED, 2021-03-01T17:48:13.241+01:00 Load Screen - TEXTURES Complete 2021-03-01T17:48:13.241+01:00 Load Screen - Waiting On: CHARACTER_ACTIVATED, 2021-03-01T17:48:13.968+01:00 Load Screen - CHARACTER_ACTIVATED Complete 2021-03-01T17:48:13.968+01:00 Load Screen - Systems Loaded And Not Waiting For Teleport 2021-03-01T17:48:13.968+01:00 Load Screen - Hide 2021-03-01T17:48:13.968+01:00 Load Screen - Hide - Wasn't Already Hiding 2021-03-01T17:48:16.435+01:00 Load Screen - Show/Hide - Animation Complete 2021-03-01T17:48:16.435+01:00 Load Screen - Hide - Animation Complete 2021-03-01T17:50:31.898+01:00 Load Screen - USER_INTERFACE Complete 2021-03-01T17:50:31.898+01:00 Load Screen - Waiting On: USER_INTERFACE, 2021-03-01T17:50:34.054+01:00 Load Screen - PLAYER Complete 2021-03-01T17:50:34.054+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, SHARED_CHARACTER_OBJECT, FIXTURE_PHYSICS, 2021-03-01T17:50:34.054+01:00 Load Screen - CHARACTER_GEOMETRY Complete 2021-03-01T17:50:34.054+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, SHARED_CHARACTER_OBJECT, FIXTURE_PHYSICS, 2021-03-01T17:50:34.054+01:00 Load Screen - TERRAIN_GEOMETRY Complete 2021-03-01T17:50:34.054+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, SHARED_CHARACTER_OBJECT, FIXTURE_PHYSICS, 2021-03-01T17:50:34.054+01:00 Load Screen - KEEPS Complete 2021-03-01T17:50:34.054+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, SHARED_CHARACTER_OBJECT, FIXTURE_PHYSICS, 2021-03-01T17:50:34.054+01:00 Load Screen - FIXTURE_ASSETS Complete 2021-03-01T17:50:34.054+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, SHARED_CHARACTER_OBJECT, FIXTURE_PHYSICS, 2021-03-01T17:50:34.054+01:00 Load Screen - DYNAMIC_OBJECTS Complete 2021-03-01T17:50:34.054+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, SHARED_CHARACTER_OBJECT, FIXTURE_PHYSICS, 2021-03-01T17:50:34.054+01:00 Load Screen - RENDERER Complete 2021-03-01T17:50:34.054+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, SHARED_CHARACTER_OBJECT, FIXTURE_PHYSICS, 2021-03-01T17:50:34.054+01:00 Load Screen - GAME_DATA Complete 2021-03-01T17:50:34.054+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, SHARED_CHARACTER_OBJECT, FIXTURE_PHYSICS, 2021-03-01T17:50:34.054+01:00 Load Screen - TEXTURES Complete 2021-03-01T17:50:34.054+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, SHARED_CHARACTER_OBJECT, FIXTURE_PHYSICS, 2021-03-01T17:50:34.054+01:00 Load Screen - CHARACTER_ACTIVATED Complete 2021-03-01T17:50:34.054+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, SHARED_CHARACTER_OBJECT, FIXTURE_PHYSICS, 2021-03-01T17:50:34.054+01:00 Load Screen - SHARED_CHARACTER_OBJECT Complete 2021-03-01T17:50:34.054+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, SHARED_CHARACTER_OBJECT, FIXTURE_PHYSICS, 2021-03-01T17:50:34.054+01:00 Load Screen - RESUME_FROM_SUSPEND Complete 2021-03-01T17:50:34.055+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, SHARED_CHARACTER_OBJECT, FIXTURE_PHYSICS, 2021-03-01T17:50:34.055+01:00 Load Screen - FIXTURE_PHYSICS Complete 2021-03-01T17:50:34.055+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, SHARED_CHARACTER_OBJECT, FIXTURE_PHYSICS, 2021-03-01T17:50:34.055+01:00 Load Screen - CHARACTER_ACTIVATED Complete 2021-03-01T17:50:34.055+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, SHARED_CHARACTER_OBJECT, FIXTURE_PHYSICS, 2021-03-01T17:50:34.055+01:00 Load Screen - PLAYER Complete 2021-03-01T17:50:34.055+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, SHARED_CHARACTER_OBJECT, FIXTURE_PHYSICS, 2021-03-01T17:50:34.055+01:00 Load Screen - RESUME_FROM_SUSPEND Complete 2021-03-01T17:50:34.055+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, SHARED_CHARACTER_OBJECT, FIXTURE_PHYSICS, 2021-03-01T17:50:34.055+01:00 Load Screen - OnAreaLoadStarted - (739) Vvardenfell 2021-03-01T17:50:34.055+01:00 Load Screen - Show 2021-03-01T17:50:34.120+01:00 Load Screen - PLAYER Complete 2021-03-01T17:50:34.120+01:00 Load Screen - Waiting On: FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, TEXTURES, FIXTURE_PHYSICS, 2021-03-01T17:50:34.120+01:00 Load Screen - CHARACTER_ACTIVATED Complete 2021-03-01T17:50:34.120+01:00 Load Screen - Waiting On: FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, TEXTURES, FIXTURE_PHYSICS, 2021-03-01T17:50:34.120+01:00 Load Screen - RESUME_FROM_SUSPEND Complete 2021-03-01T17:50:34.120+01:00 Load Screen - Waiting On: FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, TEXTURES, FIXTURE_PHYSICS, 2021-03-01T17:50:34.120+01:00 Load Screen - GAME_DATA Complete 2021-03-01T17:50:34.121+01:00 Load Screen - Waiting On: FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, TEXTURES, FIXTURE_PHYSICS, 2021-03-01T17:50:34.121+01:00 Load Screen - CHARACTER_GEOMETRY Complete 2021-03-01T17:50:34.121+01:00 Load Screen - Waiting On: FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, TEXTURES, FIXTURE_PHYSICS, 2021-03-01T17:50:34.121+01:00 Load Screen - TERRAIN_GEOMETRY Complete 2021-03-01T17:50:34.121+01:00 Load Screen - Waiting On: FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, TEXTURES, FIXTURE_PHYSICS, 2021-03-01T17:50:34.121+01:00 Load Screen - RENDERER Complete 2021-03-01T17:50:34.121+01:00 Load Screen - Waiting On: FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, TEXTURES, FIXTURE_PHYSICS, 2021-03-01T17:50:34.121+01:00 Load Screen - KEEPS Complete 2021-03-01T17:50:34.121+01:00 Load Screen - Waiting On: FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, TEXTURES, FIXTURE_PHYSICS, 2021-03-01T17:50:34.121+01:00 Load Screen - SHARED_CHARACTER_OBJECT Complete 2021-03-01T17:50:34.121+01:00 Load Screen - Waiting On: FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, TEXTURES, FIXTURE_PHYSICS, 2021-03-01T17:50:34.191+01:00 Load Screen - Show/Hide - Animation Complete 2021-03-01T17:50:34.191+01:00 Load Screen - FIXTURE_ASSETS Complete 2021-03-01T17:50:34.191+01:00 Load Screen - Waiting On: USER_INTERFACE, TEXTURES, 2021-03-01T17:50:34.191+01:00 Load Screen - FIXTURE_PHYSICS Complete 2021-03-01T17:50:34.191+01:00 Load Screen - Waiting On: USER_INTERFACE, TEXTURES, 2021-03-01T17:50:34.191+01:00 Load Screen - DYNAMIC_OBJECTS Complete 2021-03-01T17:50:34.191+01:00 Load Screen - Waiting On: USER_INTERFACE, TEXTURES, 2021-03-01T17:50:34.199+01:00 Load Screen - TEXTURES Complete 2021-03-01T17:50:34.199+01:00 Load Screen - Waiting On: USER_INTERFACE, 2021-03-01T17:50:55.151+01:00 Load Screen - USER_INTERFACE Complete 2021-03-01T17:50:55.151+01:00 Load Screen - Systems Loaded And Not Waiting For Teleport 2021-03-01T17:50:55.151+01:00 Load Screen - Hide 2021-03-01T17:50:55.151+01:00 Load Screen - Hide - Wasn't Already Hiding 2021-03-01T17:50:56.002+01:00 Load Screen - Show/Hide - Animation Complete 2021-03-01T17:50:56.002+01:00 Load Screen - Hide - Animation Complete 2021-03-01T17:51:18.493+01:00 Load Screen - USER_INTERFACE Complete 2021-03-01T17:51:18.493+01:00 Load Screen - Waiting On: USER_INTERFACE, 2021-03-01T17:51:19.790+01:00 Load Screen - PLAYER Complete 2021-03-01T17:51:19.790+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, SHARED_CHARACTER_OBJECT, FIXTURE_PHYSICS, 2021-03-01T17:51:19.790+01:00 Load Screen - CHARACTER_GEOMETRY Complete 2021-03-01T17:51:19.790+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, SHARED_CHARACTER_OBJECT, FIXTURE_PHYSICS, 2021-03-01T17:51:19.790+01:00 Load Screen - TERRAIN_GEOMETRY Complete 2021-03-01T17:51:19.790+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, SHARED_CHARACTER_OBJECT, FIXTURE_PHYSICS, 2021-03-01T17:51:19.790+01:00 Load Screen - KEEPS Complete 2021-03-01T17:51:19.790+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, SHARED_CHARACTER_OBJECT, FIXTURE_PHYSICS, 2021-03-01T17:51:19.790+01:00 Load Screen - FIXTURE_ASSETS Complete 2021-03-01T17:51:19.790+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, SHARED_CHARACTER_OBJECT, FIXTURE_PHYSICS, 2021-03-01T17:51:19.790+01:00 Load Screen - DYNAMIC_OBJECTS Complete 2021-03-01T17:51:19.790+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, SHARED_CHARACTER_OBJECT, FIXTURE_PHYSICS, 2021-03-01T17:51:19.790+01:00 Load Screen - RENDERER Complete 2021-03-01T17:51:19.791+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, SHARED_CHARACTER_OBJECT, FIXTURE_PHYSICS, 2021-03-01T17:51:19.791+01:00 Load Screen - GAME_DATA Complete 2021-03-01T17:51:19.791+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, SHARED_CHARACTER_OBJECT, FIXTURE_PHYSICS, 2021-03-01T17:51:19.791+01:00 Load Screen - TEXTURES Complete 2021-03-01T17:51:19.791+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, SHARED_CHARACTER_OBJECT, FIXTURE_PHYSICS, 2021-03-01T17:51:19.791+01:00 Load Screen - CHARACTER_ACTIVATED Complete 2021-03-01T17:51:19.791+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, SHARED_CHARACTER_OBJECT, FIXTURE_PHYSICS, 2021-03-01T17:51:19.791+01:00 Load Screen - SHARED_CHARACTER_OBJECT Complete 2021-03-01T17:51:19.791+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, SHARED_CHARACTER_OBJECT, FIXTURE_PHYSICS, 2021-03-01T17:51:19.791+01:00 Load Screen - RESUME_FROM_SUSPEND Complete 2021-03-01T17:51:19.791+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, SHARED_CHARACTER_OBJECT, FIXTURE_PHYSICS, 2021-03-01T17:51:19.791+01:00 Load Screen - FIXTURE_PHYSICS Complete 2021-03-01T17:51:19.791+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, SHARED_CHARACTER_OBJECT, FIXTURE_PHYSICS, 2021-03-01T17:51:19.791+01:00 Load Screen - CHARACTER_ACTIVATED Complete 2021-03-01T17:51:19.791+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, SHARED_CHARACTER_OBJECT, FIXTURE_PHYSICS, 2021-03-01T17:51:19.791+01:00 Load Screen - PLAYER Complete 2021-03-01T17:51:19.791+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, SHARED_CHARACTER_OBJECT, FIXTURE_PHYSICS, 2021-03-01T17:51:19.791+01:00 Load Screen - RESUME_FROM_SUSPEND Complete 2021-03-01T17:51:19.791+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, SHARED_CHARACTER_OBJECT, FIXTURE_PHYSICS, 2021-03-01T17:51:19.791+01:00 Load Screen - OnAreaLoadStarted - (739) Vvardenfell 2021-03-01T17:51:19.791+01:00 Load Screen - Show 2021-03-01T17:51:19.971+01:00 Load Screen - PLAYER Complete 2021-03-01T17:51:19.971+01:00 Load Screen - Waiting On: FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, TEXTURES, FIXTURE_PHYSICS, 2021-03-01T17:51:19.971+01:00 Load Screen - CHARACTER_ACTIVATED Complete 2021-03-01T17:51:19.971+01:00 Load Screen - Waiting On: FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, TEXTURES, FIXTURE_PHYSICS, 2021-03-01T17:51:19.971+01:00 Load Screen - RESUME_FROM_SUSPEND Complete 2021-03-01T17:51:19.971+01:00 Load Screen - Waiting On: FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, TEXTURES, FIXTURE_PHYSICS, 2021-03-01T17:51:19.971+01:00 Load Screen - GAME_DATA Complete 2021-03-01T17:51:19.971+01:00 Load Screen - Waiting On: FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, TEXTURES, FIXTURE_PHYSICS, 2021-03-01T17:51:19.971+01:00 Load Screen - CHARACTER_GEOMETRY Complete 2021-03-01T17:51:19.971+01:00 Load Screen - Waiting On: FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, TEXTURES, FIXTURE_PHYSICS, 2021-03-01T17:51:19.971+01:00 Load Screen - TERRAIN_GEOMETRY Complete 2021-03-01T17:51:19.971+01:00 Load Screen - Waiting On: FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, TEXTURES, FIXTURE_PHYSICS, 2021-03-01T17:51:19.971+01:00 Load Screen - RENDERER Complete 2021-03-01T17:51:19.971+01:00 Load Screen - Waiting On: FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, TEXTURES, FIXTURE_PHYSICS, 2021-03-01T17:51:19.971+01:00 Load Screen - KEEPS Complete 2021-03-01T17:51:19.971+01:00 Load Screen - Waiting On: FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, TEXTURES, FIXTURE_PHYSICS, 2021-03-01T17:51:19.971+01:00 Load Screen - SHARED_CHARACTER_OBJECT Complete 2021-03-01T17:51:19.971+01:00 Load Screen - Waiting On: FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, TEXTURES, FIXTURE_PHYSICS, 2021-03-01T17:51:19.978+01:00 Load Screen - Show/Hide - Animation Complete 2021-03-01T17:51:19.978+01:00 Load Screen - FIXTURE_ASSETS Complete 2021-03-01T17:51:19.978+01:00 Load Screen - Waiting On: USER_INTERFACE, TEXTURES, 2021-03-01T17:51:19.978+01:00 Load Screen - FIXTURE_PHYSICS Complete 2021-03-01T17:51:19.978+01:00 Load Screen - Waiting On: USER_INTERFACE, TEXTURES, 2021-03-01T17:51:19.978+01:00 Load Screen - DYNAMIC_OBJECTS Complete 2021-03-01T17:51:19.978+01:00 Load Screen - Waiting On: USER_INTERFACE, TEXTURES, 2021-03-01T17:51:20.078+01:00 Load Screen - TEXTURES Complete 2021-03-01T17:51:20.078+01:00 Load Screen - Waiting On: USER_INTERFACE,